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Ferr SuperCube 18/Sep/2018 Price: Asset Store Marketplace Unreal Unity Manufactured by: Simbryo 1.1 Product ID: 8864 20 4 53

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Ferr SuperCube(exclu)

uploaded by Anon_458 , Last change: 18-09-2018
Published: 02 Sep 2017, Publisher: Simbryo
Price: $20.00 USD - Size: 0.99 MB

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Product description

Minimum Unity Version Required: 5.5.0f3 | Asset Published Date: 02 Sep 2017 | Price: $20.00.
Publisher: Simbryo.
DescriptionWorks with Unity 2017!

SuperCube is a Unity cube replacement that streamlines level design and prototyping, making everything fast, simple, and intuitive! Additional tools let you change UV types, apply materials to individual sides, optimize the scene by merging meshes, remove unwanted faces, and make good looking, blazing fast vertex lighting!

Site | Tutorial Videos | Demos


-In-scene scale/transform handles.

-Toggle visibility of individual faces.

-Drag/drop materials to individual faces.

-Use a variety of different UV modes.

-"Extrude" for fast duplication.

-Face slicing for vertex lighting/painting.

-Mesh merging tools for draw-calls!

-Proper lightmapping support.

-API for quick creation via code.
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Excellent Asset For Prototyping! by Anon_568Vote
Ever wanted to easily make a simple scene to prototype about things without visiting your 3d modelling application or fighting with Unity's transform by carefully scaling things, and aligning them every time via vertex snapping (or worst if you don't know that manual aligning)?
Then Ferr SuperCube is for you.

Ferr Supercube is an excellent tool for prototyping, it will definitely make your workflow faster by giving you these nice widgets to build great block-looking things.

Widgets that:
- Can scale the cube on the side you're pointing to (not uniform scaling where both sides of an axis scales).
- A ruler which is useful for aligning cubes to something.

Besides the widgets there's also handy features such as:
- Hiding a face of the cube.
- Apply a specific material to a certain face of the cube.
- There's a snapping feature which is really useful so that you'll not waste time aligning things yourself.
- Clever tricks such as "extruding" a cube. (Note: It's not a real extrusion, but hey it works and it's quite nice!)
- And a mesh combiner that combines you gameObjects to 1 mesh in play mode which is really useful for conserving memory.

Review Summary:
+ Simple, yet excellent and powerful plugin for prototyping.
+ Infinite possibilities on what you can build, it depends on your imagination.
+ Has additional features that can be really useful too such as Mesh Combiner.
+ Works smoothly!
+ Great documentation
+ Great support.
+ Open source.

Seriously this is a must have for programmers like me who needs to prototype things most of the time. This can also be a useful tool for artists maybe for drafting stuff before actually proceeding to actual art making. Once you use this, you'll probably have this every project, even if it's just a test project.
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